AI Insights · Timothy · July 2023
Top 5 io Games on Android in France - Q2 2023
In Q2 2023, io games on Android in France saw varying trends in downloads, revenue, and active users. Here’s a breakdown of the performance of the top 5 io games.
In Q2 2023, io games on Android in France exhibited diverse trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 io games, based on data from Sensor Tower.
Agar.io from Miniclip.com saw a steady increase in weekly revenue, peaking at around $341 in mid-April and maintaining a consistent range between $200 and $350 throughout the quarter. Weekly downloads fluctuated, reaching a high of approximately 4.2K in mid-May before dropping to around 1.1K by the end of June. Active users followed a similar trend, peaking at about 13.7K in mid-May and then decreasing to around 8.6K by the end of the quarter.
Crazy Slither by Luogame had a notable rise in revenue, peaking at about $455 in early May. The game maintained a revenue range between $43 and $455 throughout the quarter. However, no data on downloads or active users was available for this period.
Snake Rivals - Fun Snake Game from Supersolid experienced a steady revenue trend, with peaks around $212 in early May and a slight decline towards the end of the quarter, finishing at $138. Weekly downloads remained relatively stable, with a notable increase to approximately 679 in the final week of June. Active users showed a slight fluctuation, peaking at around 1.9K at the end of June.
Little Big Snake by Shockwave LLC had varied revenue trends, peaking at about $261 in mid-June. Downloads saw a significant drop in late May and early June, with a resurgence to approximately 553 by the end of June. Active users peaked at around 3K in late April before declining to about 1.8K by the end of the quarter.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES had consistent revenue, with highs around $147 in early June. Weekly downloads peaked at about 3.8K in mid-May and remained strong, ending the quarter at approximately 3.4K. Active users showed a steady increase, peaking at about 35K in late May before settling at around 33K by the end of June.
These insights highlight the dynamic performance of io games on the Android platform in France during Q2 2023. For more detailed insights, visit Sensor Tower.